[Info] Analyzing Metalware Elemental.
Posted: Sat Feb 11, 2012 8:39 pm
Metalware Elemental Level Effect Testing Data (Source) ---
120~120 Damage on Brown Fox (1/0/Neutral) / White Spider (1/0/Ice 2) / Metal Skeleton (1/0/Lightning 4)
Damage Result ---
Ice Level 2: 132 / 105 / 145
Fire Level 1: 119 /132 / 119
Fire Level 1 + Ice Level 1: 119 / 119 / 132
Lightning Level 2: 132 / 145 / 105
Damage Calculations ---
Formula: {(dmg - def) * 1-pro} * (9+Effect Level)/9
(120-1)*8/9=105 --> -1 effect
(120-1)*9/9=119 --> +0 effect
(120-1)*10/9=132 --> +1 effect
(120-1)*11/9=145 --> +2 effect
Analyze/Result---
Ice Level 2: +1 / -1 / +2:
Fire Level 1: +0 / +1 / +0
Fire Level 1 + Ice Level 1: +0 / +0 / +1
Lightning Level 2: +1 / +2 / -1
Effect State:
None: No effects
0: Zero effects
+: Positive effects
-: Negative effects
*None and 0 is different states, but similar result. Consider None as you being Neutral, 0 Being you are Attributed with level 0
Neutral elemental monsters:
Rule 1
If Monster Is Neutral
Then
Level Effect on the monsters is highest level -1.
~Derived from against Brown Fox.~
Elemental monsters:
Rule 1
If Monster Is Elemental and Weak Against Your Attribute
Then
Level Effect on the monsters is the highest level effect.
~Derived from Lightning level 2 effect on White Spider and Fire Level 1 effect on White Spider.~
Rule 2
If Monster Is Neutral Against Your Attribute
Then
Ignore
~Derived from Fire Level 1 on Metal Skeleton.~
Rule 3
If Monster Elemental Is Resistant to Your Attribute and Effect is None
Then
Level Effect changed to 0
~Derived from Ice Level 2 on White Spider.~
Rule 4
If Monster Elemental Is Resistant to Your Attribute and Effect greater than or equal to 0
Then
Level Effect -1
~Derived from Fire Level 1 + Ice Level 1 on White Spider.~
Overall Elemental effects:
Ice --> Strong against Fire / Lower Lightning and Weak against Ice
Fire --> Strong against Ice and Weak against Fire and Neutral against Lightning
Lightning --> Strong against Lower Ice and Weak against Lightning and Neutral against Fire
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Camp Fire + Metalware Elemental Level Effect Testing Data---
120~120 Damage on Brown Fox (1/0/Neutral) / White Spider (1/0/Ice 2) / Metal Skeleton (1/0/Lightning 4) / Fire Skeleton (1/1/Fire 4)
Damage Result ---
Camp + Ice Level 2: 178 / 218 /178 / 97
Camp + Fire Level 1: 178 / 218 / 178 / 97
Camp + Fire Level 1 + Ice Level 1: 178 / 218 / 178 / 97
Damage Calculations ---
Formula: {(dmg - def) * 1-pro} * (9+Effect Level)/9 * 1.5
{(120-1)*0.99}*5/9*1.5=97
{(120-1)*1.00}*9/9*1.5=178
{(120-1)*1.00}*11/9*1.5=218
Analyze/Result---
Camp fire overwrites Metalware Elemental Level Effect to Normal Elemental Effect with Full(?) Fire Attribute.
*Using Metalware Elemental is similar to Normal Elemental in that you receive more damage from monsters is strong against your attribute.
120~120 Damage on Brown Fox (1/0/Neutral) / White Spider (1/0/Ice 2) / Metal Skeleton (1/0/Lightning 4)
Damage Result ---
Ice Level 2: 132 / 105 / 145
Fire Level 1: 119 /132 / 119
Fire Level 1 + Ice Level 1: 119 / 119 / 132
Lightning Level 2: 132 / 145 / 105
Damage Calculations ---
Formula: {(dmg - def) * 1-pro} * (9+Effect Level)/9
(120-1)*8/9=105 --> -1 effect
(120-1)*9/9=119 --> +0 effect
(120-1)*10/9=132 --> +1 effect
(120-1)*11/9=145 --> +2 effect
Analyze/Result---
Ice Level 2: +1 / -1 / +2:
Fire Level 1: +0 / +1 / +0
Fire Level 1 + Ice Level 1: +0 / +0 / +1
Lightning Level 2: +1 / +2 / -1
Effect State:
None: No effects
0: Zero effects
+: Positive effects
-: Negative effects
*None and 0 is different states, but similar result. Consider None as you being Neutral, 0 Being you are Attributed with level 0
Neutral elemental monsters:
Rule 1
If Monster Is Neutral
Then
Level Effect on the monsters is highest level -1.
~Derived from against Brown Fox.~
Elemental monsters:
Rule 1
If Monster Is Elemental and Weak Against Your Attribute
Then
Level Effect on the monsters is the highest level effect.
~Derived from Lightning level 2 effect on White Spider and Fire Level 1 effect on White Spider.~
Rule 2
If Monster Is Neutral Against Your Attribute
Then
Ignore
~Derived from Fire Level 1 on Metal Skeleton.~
Rule 3
If Monster Elemental Is Resistant to Your Attribute and Effect is None
Then
Level Effect changed to 0
~Derived from Ice Level 2 on White Spider.~
Rule 4
If Monster Elemental Is Resistant to Your Attribute and Effect greater than or equal to 0
Then
Level Effect -1
~Derived from Fire Level 1 + Ice Level 1 on White Spider.~
Overall Elemental effects:
Ice --> Strong against Fire / Lower Lightning and Weak against Ice
Fire --> Strong against Ice and Weak against Fire and Neutral against Lightning
Lightning --> Strong against Lower Ice and Weak against Lightning and Neutral against Fire
-------------------------------------------------------------------------------------------------------------------------------------------
Camp Fire + Metalware Elemental Level Effect Testing Data---
120~120 Damage on Brown Fox (1/0/Neutral) / White Spider (1/0/Ice 2) / Metal Skeleton (1/0/Lightning 4) / Fire Skeleton (1/1/Fire 4)
Damage Result ---
Camp + Ice Level 2: 178 / 218 /178 / 97
Camp + Fire Level 1: 178 / 218 / 178 / 97
Camp + Fire Level 1 + Ice Level 1: 178 / 218 / 178 / 97
Damage Calculations ---
Formula: {(dmg - def) * 1-pro} * (9+Effect Level)/9 * 1.5
{(120-1)*0.99}*5/9*1.5=97
{(120-1)*1.00}*9/9*1.5=178
{(120-1)*1.00}*11/9*1.5=218
Analyze/Result---
Camp fire overwrites Metalware Elemental Level Effect to Normal Elemental Effect with Full(?) Fire Attribute.
*Using Metalware Elemental is similar to Normal Elemental in that you receive more damage from monsters is strong against your attribute.