[G16S2] Update Overview
Posted: Fri Apr 13, 2012 2:07 pm
Bard Class
-Uncap Musical Knowledge and Composing to rank 1
-Belfast PTJ no longer give out magic music scroll as PTJ but ES and other new items (See below).
-Briana in Tara no longer sell magical music scrolls
-Added Musical Skill Training Exp x2 Potion
-Added Bards Camp in Abb Neagh, Guild Stone will not be able to setup in the Camp area, existing Guild Stone will be relocated elsewhere near by.
-New Bard Skills
*Old music related skill moved to new musical skill tabs.
(Not going to type all level effect out, just rank 1 effects).
Song of Rich Year
154 AP total
Rank 1:120 Seconds: Gasthering Success +5%, Proudction Success +5%, Gather Speed +25% + 3% Bonus per party member limit to 10%
Marching
155 AP total
Rank 1: 120 Seconds: Movement 12% Increase, When on Pets 9% Increase
Melody Shock
120 AP total
Rank 1: 500% Damage, 2 Second Stun, 5 Second 55% Speed Reductions and Sustain 60% Damage Per Second
Song of Endurance
154 AP total
Rank 1: 20 Seconds: +11 Def, +5 Pro, Magic/Stamina 410% recovery rate
Vivace
188 AP total
Rank 1: 30 Seconds: Magic, Alchemy, Attack Speed +11%
Lullaby
152 AP total
Rank 1: 20 Seconds: up to 15 targets will have 75% chance of falling asleep. When sleep status enemy is attacked they receive 400 300 additional damage (It really is sleep bombing...)
Overture of the Battle Field
130 AP total
Rank 1: 30 Seconds: 20% Max Damage Increase, 20% Min Damage increase, 11% Critical hit increase
Total : 1045 APs
Bard Related ES:
Andante
Prefix Rank D
Instrument Play Rank B: Music Buff Bonus +1
Lullaby Rank B: HP +4
Max Dmg +3
Stamina +12
Instruments Only
MinorKey's
Prefix Rank D
Instrument Play Rank 9: Stamina +5
Lullaby Rank C: HP +2
HP +4
Stamina +4
Armor/Clothings Only
Moderato
Prefix Rank A
Instrument Play Rank 8: Music Buff Bonus +2
Lullaby Rank 9: HP +7
Max Dmg +5
Stamina +15
Instruments Only
Allegro
Prefix Rank 5
Instrument Play Rank 4: Music Buff Bonus +3
Lullaby Rank 5: HP +15
Max Dmg +8
Stamina +20
Personalized
Enchant Regardless Rank
Instruments Only
MajorKey's
Prefix Rank 3
Instrument Play Rank 2: Music Buff Bonus +2
Song of Rich Year Rank 9: HP +20
HP +25
Stamina +25
Personalized
Armor/Clothings Only
Repair Cost +50%
DoReMi
Suffix Rank A
Instrument Play Rank 9: Max Dmg +5
Melody Shock Rank 9: Max Dmg +5
Stamina +20
Instruments Only
Ensemble
Suffix Rank A
Song of Endurance Rank A: Stamina +15,
Mana +10
Stamina +15
Armor/Clothings Only
Chord
Suffix Rank 7
Instrument Play Rank 7: Music Buff Bonus +1
Overture of Battle Field Rank 7: Max Dmg +10
Max Dmg +5
Stamina +20
Personalized
Instruments Only
Opera
Suffix Rank 7
Instrument Play Rank 7: Music Buff Duration +2
Song of Endurance Rank 7: HP +10,
Mana +15
Stamina +20
Personalized
Armor/Clothings Only
Rhythm
Suffix Rank 4
Instrument Play Rank 3: Music Buff +2
Overture of Battle Field Rank 3: Max Dmg +12
Max Dmg +8
Stamina +20
Personalized
Instruments Only
Orchestra
Suffix Rank 2
Song of Endurance Rank 3: Music Buff Duration +3
March Rank A: HP +40
Mana +30
Stamina +30
Personalized
Armor/Clothings Only
Dynamic Combat System:
-Remove some skills' load time and add cool down to those skills
-Cross bow aim rate increase
-Player knock back stun reduced, Enemy remain same
-While attacked, player can only use Defense and Counter skills, normal attack is not an option.
-Removed Sharp Mind Skill, AP will be returned automatically if you have it ranked.
-Enemy skill will now be shown if is a player usable skill.
-Added Auto charge: Will keep on charging skill such as fire bolt that is stack-able automatically after pressing once until full, pressing again will stop the charge (Optional Feature).
-Added Auto lock system: Will keep lock target on the closest enemy without pressing Ctrl, can switch target by pressing Tab to the next enemy (Optional Feature).
-Smash, Windmill, Counter skill training change (In general, various training exp task is buffed by 100%: e.g. it used to give 0.5 exp per kill now it give 1).
[s]-When knocked unconscious level 300+ player have chance to lose durability on a random equipment (1~3 randomly, not max durability).
*Latest patch made such that fomor weapons, robes, irrepairable items, and wedding ring will not lose dura.[/s] Removed as of Recent Patch
-Player will be give a Full Skill Reset Capsule and 20 Perfect Skill Reset Capsule with the new combat system (May not apply to all region).
*[Full Skill Reset Capsule resets EVERY skills you have learned completely, Perfect Skill resets one skill completely].
Dynamic Combat affected Skill:
Skill Name / Prep Time / Cool Down / Race
*Skill are all rank 1 skill time, lower rank skill level time may vary
*Skill changes only apply to players, not monsters, not pets etc.
Defense / 0 / 7 / All
Counter / 0 / 7 / All
Range Attack / 0 / 0.1 / Human, Elf
Support Shot / 0 / 1.5 / Human
Support Shot / 0 / 2 / Elf
Magnum Shot / 0 / 2 / Human
Magnum Shot / 0 / 1 / Elf
Arrow Revolver / 0 / 3 / Human
Mirage Shot / 0 / 1.5 / Elf
Throw Attack / 0 / 7 / Giant
Crash Shot / 0 / 5.5 / Human, Elf
Final Shot / 2 / 300 / Elf (Same as Now)
Lance Counter / 0 / 5 / Human, Giant
Lance Charge / 0 / 10 / Human, Giant
Smash / 0 / 6 / Human
Smash / 0 / 7 / Elf
Smash /0 / 3 / Giant
Windmill / 0 / 6.5 / Elf
Windmill / 0 / 5.5 / Human
Windmill / 0 / 4.5 / Giant
Assault Slash / 0 / 10 / All (Same as Now)
Charge / 0 / 10 / All
Final Hit / 0 / 240 / Human
Giant Full Swing / 0 / 10 / Giant
Rain Casting / 1 / 120 / All
Flameburst / 1.2 / 0 / All
Water Cannon / 1.2 / 0 / All
Sand Burst / 1.5 / 0 / All
Shock / 2 / 60 / All
Summon Golem / 3 / 0 / All
Frozen Blast / 0.75 / 15 / All
Firebolt / 1.5 / 0 / All
Lightning Bolt / 1 / 0 / All
Ice Bolt / 1 / 0 / All
Ice Spear / 1.6 / 0 / All
Thunder / 3 / 0 / All
Fireball / 4 / 0 / All
New Instruments/Items:
Instruments:
Eweca Xylophone
Harp/Lyra
Item:
Instrument Box (From Belfast PTJ): Gives out a random instrument
Wooden Plate Box (From Belfast PTJ): Gives out a Wooden Plate used to make the new Xylophone. Plate have 7 types in total.
Armors:
*Enhanced Armor Sets, they look identical to the respective Lance Feather Armor and Diamond Pattern Armor set but have completely different stats and is considered as armor instead of clothing. They are called Mythril Lance Armor set and Royal Diamond Pattern Armor set.
Mythril Lance Feather Armor - 11/6 base, 5 Upgrades, 15% passive melee, 20% passive range
Mythril Lance Feather Gloves/Helm - 3/1
Mythril Lance Feather Shoes - 3/2
*This special heavy set is human/giant only
Obtained in Peace Intermediate Chest
Royal Diamond Pattern Armor -9/5 base, 4 Upgrades, 1mil Ducats
Royal Diamond Pattern Gloves/Boots/Helm - 2/1, 800k Ducats
*This special light set is human/elf only
Obtained in Imp Ducat Shop