I just want to confirm something I heard around here somewhere that I'm not sure about. Guns don't use dex in their balance calculation? (If not, what's their balance calculation like if you know?) Also, will guns ever have a use for injury rate or is dex completely useless for them?
Dex should be at least a little useful assuming the test server changes shown in this topic went live; every 15 dex lets you ignore 1 defence.
No idea about the balance thing.
Psy wrote:I just want to confirm something I heard around here somewhere that I'm not sure about. Guns don't use dex in their balance calculation? (If not, what's their balance calculation like if you know?) Also, will guns ever have a use for injury rate or is dex completely useless for them?
Dex still determines balance, however the gun's damage comes from str and int.
Think of it similar to how swords use STR for damage but DEX for balance.
Psy wrote:I just want to confirm something I heard around here somewhere that I'm not sure about. Guns don't use dex in their balance calculation? (If not, what's their balance calculation like if you know?) Also, will guns ever have a use for injury rate or is dex completely useless for them?
Dex still determines balance, however the gun's damage comes from str and int.
Think of it similar to how swords use STR for damage but DEX for balance.
its better to think of it as guns are str+int kinda like str+dex is for puppets, and balance still effects both under the dex stat, the only exception to dex being the balance is magic, unless you count alch