Wasn't going to do it... but I laughed... so I will...
C6 Story will be about The Alban Knights.
The Alban Knights are a group of 10 Knights that work for the Gods in the shadows.
The knights will not be like the Zero Heroes each having their own unique abilities.
The story will revolve around the plot to control the Knights and the Player who became one of the knight and the decisions have to be made.
C6 will return to original style quest line similar in C1 and unlike C4 or C5. The main character will become once again the player not some emo or bratty little girl or weird literature figure
Boss for the story will appear from the start of the story and confront with the player and gradually become stronger until the end as the story progresses.
New skill similar to the Transformation skill will be added.
Misc. notes from the new dev:
1. We know a lot player want to throw stones at us for C4, but those of you have ran commerce please put down your stones.
2. We have no solution for combats style play. At this stage Mabi cannot mainly be the life style game it once was, but we will try to have both aspect of the content check.
3. If there is anything we learned from the past 2 C it is that only a well written "story" will allow Mabi to have another 10 years. Everything from now on will be focus on the story and moving away from focusing on the skills alone.
4. For dungeons and cities that even giving them CPRs won't save them, we don't have any resource to tend to them now, but we will iron it out later.
5. Like the saga that changed the land of Iria, the new story line will start to change the land of Uladh.
6. If the Zero Heroes are the kiddies who want to save the world with their super abilities, then the Knights will be those who save the world while constantly in self-turmoil and searching for answers.
7. Zero Heroes will not be mention in C6. Please just forget the last 2 C existed
8. C6 Boss will appear in the KR summer event before release.
9. Even though the 3 Warrior Story ended in C5, that doesn't mean we don't guarantee that we won't drag out Mr.emo in the next 10 Years.
10. C6 for Mabi's theme will be returning to the original.
C6 - The Divine Knights
Re: C6 Preludes
I honestly hope they at least work the Zeros in in some way later on. Voiding old content rubs me the wrong way. Otherwise, this seems like good news.
Re: C6 Preludes
You read it in the wrong context. It is completely the opposite, he knows it is bad so they are making sure the new one will not fail and also why the Heroes are dropped.Armelle wrote: i don't want a better story. the last 2 were bloody awful quite honestly.
As for the comment on returning to the original, it was referring to quests and learning new skill similar to before not new talents and what not.
Just want to clear out these few points.
Re: C6 Preludes
What does that even mean? If they left out the C4 that would be understandable, as that'd just mean not episodic like the Dramas/Sagas, but C4? C1 and C4 are more similar than not. The thing that made C1 unique was that is was keywrod-based, which it no longer is. Is that what they meant?Soluna [Bot] wrote:C6 will return to original style quest line similar in C1 and unlike C4 or C5.
C1 - Keywords
C2 - More of a quest format
C3 - Skills gained from gradually completing the quests.
C4 - Choosing one of multiple options that will slightly change the responses and possibly the reward.
C5(?) - Episodic
By saying unlike C4 do they mean there won't be dialogue prompts?
Re: C6 Preludes
I think you mean C5 there.Kapra wrote:What does that even mean? If they left out the C4 that would be understandable, as that'd just mean not episodic like the Dramas/Sagas, but C4? C1 and C4 are more similar than not. The thing that made C1 unique was that is was keywrod-based, which it no longer is. Is that what they meant?Soluna [Bot] wrote:C6 will return to original style quest line similar in C1 and unlike C4 or C5.
And I wouldn't read in too much about it, pretty sure they just want to recreate that feeling doing the C1 story line questioning the goddess, the meaning of paladin etc... and that it won't be something like globe theater or saga episodes and won't have things new talents forced into the story. And the new skill will be similar to transformation, basically you need it to continue the story/beat the boss.
Whether they can hold up to what they intended to do and turn out as well as expected is another story (*points at stroies of Iria Commercing that are long forgotten).
Re: C6 Preludes
which kind of transformation are we even talking here?
there's like. . . 3? im guna guess its not the animal one.
i always wanted to see a rank beyond 1 but at the same time not really because i know the design would be hilariously bad for all of them.
there's like. . . 3? im guna guess its not the animal one.
i always wanted to see a rank beyond 1 but at the same time not really because i know the design would be hilariously bad for all of them.
Re: C6 Preludes
The skill is said to be a decisive skill similar to how you learn Paladin Transformation in to defeat Tabhartas and Shock to Awaken Brionac.Armelle wrote:which kind of transformation are we even talking here?
Doesn't necessary have to actually "transforming", though... it probably will, who knows.
Re: C6 Preludes
Schedule:
7/31 Prologue Quest starts.
8/13 Introduction to the Divine Knights.
8/31 Main Stream Starts.